Rarity
Rarity represents the general power level of a gameplay element with stats that is used in various missions. Rarity is represented with different colors whenever the element is shown in the UI, and power level details on the 3D model itself.
Common
UI Representation: Gray
Shapes: Basic
Color Scheme: Analogous
Uncommon
UI Representation: Green
Shapes: Basic
Color Scheme: Analogous
Rare
UI Representation: Blue
Shapes: Basic with added sharpness or curvature.
Color Scheme: Complementary
Epic
UI Representation: Purple
Shapes: Complex
Special Effects: Medium Glow, Medium Light Trails Color Scheme: Triadic
Legendary
UI Representation: Orange
Shapes: Complex
Special Effects: Strong Glow, Strong Light Trails
Mythical
UI Representation: Red
Shapes: Complex Special
Effects: Custom
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