Rarity

Rarity represents the general power level of a gameplay element with stats that is used in various missions. Rarity is represented with different colors whenever the element is shown in the UI, and power level details on the 3D model itself.

Common

  • UI Representation: Gray

  • Shapes: Basic

  • Color Scheme: Analogous

Uncommon

  • UI Representation: Green

  • Shapes: Basic

  • Color Scheme: Analogous

Rare

  • UI Representation: Blue

  • Shapes: Basic with added sharpness or curvature.

  • Color Scheme: Complementary

Epic

  • UI Representation: Purple

  • Shapes: Complex

  • Special Effects: Medium Glow, Medium Light Trails Color Scheme: Triadic

Legendary

  • UI Representation: Orange

  • Shapes: Complex

  • Special Effects: Strong Glow, Strong Light Trails

Mythical

  • UI Representation: Red

  • Shapes: Complex Special

  • Effects: Custom

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