Missions

(Daily and in-game resources)

Missions & Achievements

Completing Missions is the primary way to earn Credits, Cores, and $RoT. Examples of Mission systems in Reign of Terror include:

  • Daily Missions

    • Are mainly story based and consist of short gameplay modes.

    • Usual rewards are parts for crafting and Cores/in-game currency used for upgrades.

    • Resets every 24 hours

  • Role or PFP NFT based Missions

    • Special missions with role based criteria for entry.

    • Rewards are usually parts for crafting and Cores/in-game currency used for upgrades.

    • Resets every 7 days

  • Seasonal and Event Based Missions

    • Are more collaborative/social and encourage player to player interaction such as "Participate in 4 Guild War Events" etc. badges

    • Xmas events and other social events

    • Resets very Season

  • Player Achievements

    • There are numerous micro rewards provided to help players progress over the lifetime of the game. We will take into account not just activities but also unique and rare game states tied to the NFT market and mechanics. e.g. "Fuse 1,000 heroes to Earn X Credits"

    • Does not reset, and is tied to player account

Credits

Credits are the most common currency in the game and are won from completing certain mission objectives. You earn more of it in PvP missions. It’s an off-chain currency. Players can exchange them for $ROT.

Cores

Cores are a form of currency but are used more for in-game upgrades, especially the crafting and building systems. Cores are obtained from missions and the dismantling of certain in-game items. Cores can be converted to Credits at a lower exchange rate where players may find more value using them than exchanging them.

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